Games Software Market Size, Trend, Scenario Analysis, Drivers, Opportunities & Global Industry Forecast 2018 to 2022

Mar 9, 2018

Orbisreserach.Com adds “Games Software Global Industry Guide 2018-2022” To Its Research Database

Dallas, United States - March 9, 2018 /MarketersMedia/ —

Global Games Software Industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Synopsis
Essential resource for top-line data and analysis covering the global games software market. Includes market size data, textual and graphical analysis of market growth trends and leading companies.

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Key Highlights

- The games software market includes retail sales of games for domestic games consoles, handheld games consoles, mobile phones and other wireless devices; and games for PC and Mac desktop computers. Online games are excluded (e.g. Second Life). Console hardware sales are excluded. The market is valued at retail selling price (RSP) with any currency conversions calculated using constant 2016 annual average exchange rates.
- The global games software market is expected to generate total revenues of $46,998.4m in 2017, representing a compound annual growth rate (CAGR) of 3.9% between 2013 and 2017.
- Sales generated through music, video, book, stationery and entertainment software specialists are expected to be the most lucrative for the global games software market in 2017, with total revenues of $15,878.5m, equivalent to 33.8% of the market's overall value.
- The US is the single largest market for gaming software, accounting for 35.8% of the global market. Its fortunes therefore play a large part in shaping those of the global market as a whole.

Scope

- Save time carrying out entry-level research by identifying the size, growth, and leading players in the global games software market
- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the global games software market
- Leading company profiles reveal details of key games software market players’ global operations and financial performance
- Add weight to presentations and pitches by understanding the future growth prospects of the global games software market with five year forecasts

Reasons to buy

- What was the size of the global games software market by value in 2017?
- What will be the size of the global games software market in 2022?
- What factors are affecting the strength of competition in the global games software market?
- How has the market performed over the last five years?
- How large is the global games software market in relation to its regional counterparts?

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List of Tables
Table 1: Global games software market value: $ million, 2013-17
Table 2: Global games software market geography segmentation: $ million, 2017
Table 3: Global games software market distribution: % share, by value, 2017
Table 4: Global games software market value forecast: $ million, 2017-22
Table 5: Asia-Pacific games software market value: $ million, 2013-17
Table 6: Asia-Pacific games software market geography segmentation: $ million, 2017
Table 7: Asia-Pacific games software market distribution: % share, by value, 2017
Table 8: Asia-Pacific games software market value forecast: $ million, 2017-22
Table 9: Europe games software market value: $ million, 2013-17
Table 10: Europe games software market geography segmentation: $ million, 2017
Table 11: Europe games software market distribution: % share, by value, 2017
Table 12: Europe games software market value forecast: $ million, 2017-22
Table 13: Japan games software market value: $ million, 2013-17
Table 14: Japan games software market geography segmentation: $ million, 2017
Table 15: Japan games software market distribution: % share, by value, 2017
Table 16: Japan games software market value forecast: $ million, 2017-22
Table 17: Japan size of population (million), 2013-17
Table 18: Japan gdp (constant 2005 prices, $ billion), 2013-17
Table 19: Japan gdp (current prices, $ billion), 2013-17
Table 20: Japan inflation, 2013-17
Table 21: Japan consumer price index (absolute), 2013-17
Table 22: Japan exchange rate, 2013-17
Table 23: United Kingdom games software market value: $ million, 2013-17
Table 24: United Kingdom games software market geography segmentation: $ million, 2017
Table 25: United Kingdom games software market distribution: % share, by value, 2017
Table 26: United Kingdom games software market value forecast: $ million, 2017-22
Table 27: United Kingdom size of population (million), 2013-17
Table 28: United Kingdom gdp (constant 2005 prices, $ billion), 2013-17
Table 29: United Kingdom gdp (current prices, $ billion), 2013-17
Table 30: United Kingdom inflation, 2013-17
Table 31: United Kingdom consumer price index (absolute), 2013-17
Table 32: United Kingdom exchange rate, 2013-17
Table 33: United States games software market value: $ million, 2013-17
Table 34: United States games software market geography segmentation: $ million, 2017
Table 35: United States games software market distribution: % share, by value, 2017
Table 36: United States games software market value forecast: $ million, 2017-22
Table 37: United States size of population (million), 2013-17
Table 38: United States gdp (constant 2005 prices, $ billion), 2013-17
Table 39: United States gdp (current prices, $ billion), 2013-17
Table 40: United States inflation, 2013-17
Table 41: United States consumer price index (absolute), 2013-17
Table 42: United States exchange rate, 2013-17
Table 43: France games software market value: $ million, 2013-17
Table 44: France games software market geography segmentation: $ million, 2017
Table 45: France games software market distribution: % share, by value, 2017
Table 46: France games software market value forecast: $ million, 2017-22
Table 47: France size of population (million), 2013-17
Table 48: France gdp (constant 2005 prices, $ billion), 2013-17
Table 49: France gdp (current prices, $ billion), 2013-17
Table 50: France inflation, 2013-17
Table 51: France consumer price index (absolute), 2013-17
Table 52: France exchange rate, 2013-17
Table 53: Germany games software market value: $ million, 2013-17
Table 54: Germany games software market geography segmentation: $ million, 2017
Table 55: Germany games software market distribution: % share, by value, 2017
Table 56: Germany games software market value forecast: $ million, 2017-22
Table 57: Germany size of population (million), 2013-17
Table 58: Germany gdp (constant 2005 prices, $ billion), 2013-17
Table 59: Germany gdp (current prices, $ billion), 2013-17
Table 60: Germany inflation, 2013-17
Table 61: Germany consumer price index (absolute), 2013-17
Table 62: Germany exchange rate, 2013-17
Table 63: Alibaba Group Holding Limited: key facts
Table 64: Alibaba Group Holding Limited: key financials ($)
Table 65: Alibaba Group Holding Limited: key financials (CNY)
Table 66: Alibaba Group Holding Limited: key financial ratios
Table 67: Tencent Holdings Limited: key facts
Table 68: Tencent Holdings Limited: key financials ($)
Table 69: Tencent Holdings Limited: key financials (CNY)
Table 70: Tencent Holdings Limited: key financial ratios
Table 71: BIC Camera Inc.: key facts
Table 72: BIC Camera Inc.: key financials ($)
Table 73: BIC Camera Inc.: key financials (¥)
Table 74: BIC Camera Inc.: key financial ratios
Table 75: Rakuten, Inc.: key facts
Table 76: Rakuten, Inc.: key financials ($)
Table 77: Rakuten, Inc.: key financials (¥)
Table 78: Rakuten, Inc.: key financial ratios
Table 79: Yamada Denki Co., Ltd.: key facts

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Source URL: https://marketersmedia.com/games-software-market-size-trend-scenario-analysis-drivers-opportunities-global-industry-forecast-2018-to-2022/311681

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Source: MarketersMedia

Release ID: 311681

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